1/12/2024 0 Comments What is a bump mapYou would then go in and adjust the bump map to smooth out those areas. If you were to only change the diffuse texture, you're still going to see shadowy areas that make it look like those buttons and bulky zippers are still there. That's why it's important to make sure that your bump map fits well with your recolour!įor example, you've chosen to recolour a jacket that has multiple buttons and bulky zippers in the Maxis version, but you don't want all of those details in yours. Sometimes you might recolour something that changes a lot on the diffuse texture (which contains the actual colours and/or pattern design), then the original associated bump map might look out of place. It's also important to look at the bump map when you create a recolour. Here is an example if you're still a bit confused: Therefore, the gaming industry came up with an idea to create the bump map! Maxis/EA use this type of texture in their CASparts. If they were created using the actual mesh instead, it could make your mesh incredibly high in polycounts. ![]() These texture files use areas of shadows and highlights to create the visual effect of bumps, such as for buttons and wrinkles. Bump mapping offers a quick and efficient way to add surface detail. ![]() Darker colors make for a depth effect, while lighter colors correspond to bumps. ![]() It simulates light and shadow areas on the surface to create the effect. Bump maps (also known as normal maps) are texture files that create small details in the mesh. Bump mapping uses a grayscale image to determine which point of the surface is a bump and which is a dent.
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